Devlog #1 Mechanical Shop.


This is the first Devlog of Mechanical Horror, a new mascot horror being developed by a single indie developer.

In this Devlog i will talk about some things that i will implement on the game!

First i will talk about the steathl elements like Crouch,  peek, hide and jump.

Another thing that i will implement is The SuperPhone, with this you can see were the monsters are, who can you protect yourself from they, stun they for 10 seconds and see your missions (probably i will add more mechanics to player or bootimeter)

The game happens in a Big Shopping popular in 80s because of is AI, who can manage all the shopping but a day like the others something wrong happened in "Mechanical Shopping" and the shopping closed forever, during the years much people tryied to invade the place but they got arrested or disappeared and years later a young man invaded the shopping to explore more and now he needs to escape from that Shopping.

What do you thing about this game? If you liked the idea please support the game and if you didn't like please tell me in the comments

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